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CASE STUDIES

A selection of detailed case studies showcasing how visibility campaigns were structured and executed across different indie game releases.

Each case study highlights a specific visibility strategy applied at different stages of a game’s release cycle.

30 Birds
30 BIRDS
Masterplan Tycoon Steam
MASTERPLAN TYCOON
Terraformers
TERRAFORMERS
Conscript
CONSCRIPT

If you want to understand how these approaches could apply to your own game, you can explore the different PR frameworks or get in touch.